

Ive been trying my best to track the crash issue and even reinstall JDK 17 for 1.19.3 but i couldnt fix this issue whenever i try to runClient with my mod using IntelliJ IDE.įor info: runData, build and other gradle commands works fine.Īdditionally i can run Minecraft launcher without issue. Public String field_187076_m = ModelSuits.ArmPose Public String field_187075_l = ModelSuits.ArmPose Private static final String ArmPose = null I've finally made my renderer but there's a problem. As far as I can see, there is no advantage to doing this though.


You’ll need to write your own renderer that takes the parts of the textures from 1 file instead of two. CLIENT ) public ModelBiped getArmorModel ( EntityLivingBase living, ItemStack stack, EntityEquipmentSlot armorSlot, ModelBiped defaultModel ) I would approach this differently it is also possible (but a bit tedious) to just replace the armor model in the item class of the armor if you override in your class that extends ( Side.
